While doing my internship at Faber Courtial I created some addons for blender, to connect blender more easily into the studio workflow. 3 of them I was allowed to release to the public.
EasyAutomation
A simple addon to ease the automation and scripting workflow in blender. It allows you to expose variables of your python script and run them from the 3d viewport. I created it, so you could make exports of unconvetional objects easier by defining a custom script for it.
QuixelAddonFork
A modified version of the Quixel Bridge import script for blender. For every imported material it creates a nice node group, which makes material mixing easier.
DynamicUV
Inspirered by the 3dsMax dynamic UV Unwrapping modifiers I wanted to recreate this functionality in blender. So i created a box and a planar uv unwrapper in geometry nodes and wrote a wrapper script around them to add them to your object.